VIRTUAL CALL FOR TEAMS FOR “TENTH ANNUAL IEEE GAMESIG STUDENT GAME COMPETITION 2021” 🗓

Sponsor: Orange County Section Chapter, C16
Speaker: William (Bill) C. Fisher
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Meeting Date: April 1, 2021
Time:7PM
Cost: none
Reservations: IEEE

Summary:
Are you involved with Computer Game Development? Do you know of academic institutions or students who are? If so, please share information on this event with them: We are looking for Teams to compete! We are especially looking for Champions at academic institutions to help get teams to submit work they may have in progress: only a level of a functioning game is required to compete. Building on the success of last year’s competition, this year’s is also being held Virtually! More information on the showcase/competition is available at GameSIG.org. This presentation will have one of the founders of the organization present and discuss this years competition.

The IEEE GameSIG Intercollegiate Game [Developers] Competition, now in its tenth year, is an educational outreach project of IEEE GameSIG (which is part of the IEEE Computer Society). The purpose of this event is to help students develop and demonstrate their skills at game design, development and promotion. They are challenged to show off a playable level of a game, live, in front of an audience of experienced game industry personnel and guests. The Computer Society Publication Office produced a 9 minute Youtube video about a previous live Competition/Showcase which is available at 2013 IEEE Intercollegiate Game Showcase.

The competition typically attracts 30 to 50 entries, from which the top ten are chosen to present their work to the live audience and judges. Three primary awards are given, plus a series of special awards for unique achievements. These special awards are different each year based on the nature of what the developers are showing. Details on the competition can be found at GameSIGshowcase.org .

During this presentation the current Chairman of the GameSIG will provide more information about this year’s Virtual Competition and then answer any questions attendees might have. He will focus on how easy it is to be Champion for teams from his/her school.

Bio: William (Bill) C. Fisher has served as president and founder of Quicksilver Software, Inc. since May 1984. One of the first generation of video game programmers, starting at Mattel Electronics in 1981, he now serves as Vice President of Platform Security at Intellivision®, helping to bring to life the next-generation Amico(TM) video game console. Separately, in December 2019, his robotics startup Beyond Imagination received its seed funding round and began active development of their avatar robotics system. His interests range from strategy game development to simulation-based training and artificial intelligence design to usability and user interface design.

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